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Guiteras Elementary School Library: Hour of Code

2018 Hour of Code Project - Dance Party

Click on the image below for the 2018 Hour of Code project.

Special Program: Hour of Code and CS @guiteraslibrary

Since 2013, the Guiteras Library program has provided instruction and access for students to participate in the Hour of Code’s national campaign to introduce 10 million students to one hour of computer science. In 2016, Gov. Raimondo launched CS4RI.  “CS4RI (Computer Science for Rhode Island) is a state initiative to bring high quality computer science (CS) learning experiences to all students.”

 

Through the Guiteras Library program, all K-5 students have participated in the Hour of Code initiative since its beginning in 2013.  The instructional goal has been to teach learning activities based on computational thinking skills and approaches within context of the library’s mission in regard to digital citizenship and media literacy.

Last year, Guiteras students focused on coding loops (a sequence of instructions that repeat), which encompasses the computational thinking skills of patterns and abstraction.  This year, we will focus on coding events (actions that cause something to happen like clicking the “send” in an email). Learning about everyday examples of events and then coding their own events will encompass the computational thinking skills of algorithms and logic.

 

By participating in the Hour of Code project, we take another step toward the goal that "the Library should be more of a kitchen than a grocery store" (Joyce Valenza, Assistant Professor of Teaching at Rutgers University School of Information and Communication, a technology writer, speaker, blogger and learner).  

2017 Hour of Code: Minecraft - Hero's Journey

Click on the image below to for the 2017 Minecraft learning activity.

2016 Hour of Code - Moana

2016 Hour of Code - Minecraft Designer

Finished 2016 Hour of Code Project? Try Scratch!

Try learning from these Scratch resources!

2015 Hour of Code Projects

Guiteras School will be participating the in 2015 Hour of Code!

For Minecraft Hour of Code Project, click on this image:

Challenge: For the Javascript and Blocks Hour of Code Project, click on this image:

 

 

 

 

 

2014 Hour of Code with Frozen!

Click on the image to begin...

Students: Access the Angry Birds 2013 Hour of Code Project

Write Your Own Computer Program

Click on the image to begin!

PlayLab

Finished the Hour of Code?  Try the PlayLab Hour of Code!

Click on the image below to begin.

2018 Hour of Code at Guiteras Library

There are many options for Hour of Code learning activities.  

Try using the filter to search for learning activities for your level of coding expertise and reading level.  

To see all of the learning activities, click on the image below and you can filter to search for a "just- right" activity for you.

                                                              

Want more Hour of Code?

Want to try more of the Hour of Code projects?

Just click on the image below for the full list of projects.

Code: Another Way to Look at Literacy

Use this interactive video made by Grade 4 Students to learn about Hour of Code!

Hour of Code at Guiteras School

Students in Grades 3 through 5 will be participating in the Hour of Code!

The Hour of Code national campaign has an ambitious goal: to introduce 10 million students to one hour of computer science. Guiteras students will use the "Write Your First Computer Program" activity at school. 
 
 
The activity's description is "Learn the basic concepts of Computer Science with drag and drop programming. This is a game-like, self-directed tutorial starring video lectures by Bill Gates, Mark Zuckerberg, Angry Birds and Plants vs. Zombies. Learn repeat-loops, conditionals, and basic algorithms."
 
See http://hourofcode.org for details.
 
By participating in the an Hour of Code project, we take another step toward to the goal that "the Library should be more of a kitchen than a grocery store" (Joyce Valenza, TED Talk).  Students will be learning how to create content - in this case code. 


 
There are many other activities - both online and offline - available for family fun at home.  The offline activities only require a paper, pencil or other common household items to enjoy.

Guiteras Library Hour of Code Video Timeline Story from Previous Years